Why is this so well liked? I see the plot, the game gets harder as you progress, but it once again it shouldn't be a game were the physics are flawed. If your character slides around, the turrets predict your very actions, and spikes kills you by you touching their sides, then the point of the game should showing you that regardless of how difficult it gets, there will always be a reward. But their isn't. The point of the game is it just Give up. Why? to teach a life lesson of winning ain't everything? Then why make a game where, regardless of morals, give it a goal to reach for? why add a progress bar?
This game should get harder as you progress through the wonderful art of HUMAN ERROR. it's not the game's stupid ass-physics fault for dying, its your fault, and it makes you fell justified and even more determined, and it really shows your moral restraints. I'm sick of seeing a game were it's impossible to beat because it was made that way. That's not a good idea. Be original, I mean for fucks sake, it's an Armor Games productions, they've made way to many good games to count.
But this one isn't one of them, so stop tricking the illogical into thinking it is.